Digital carbon footprint: the environmental impact of digital transformation

In recent decades, digital technology has revolutionised nearly all aspects of our lives, transforming the ways in which we work, communicate, travel, listen, watch, and play. For governments and policy makers, particularly in the context of the Covid-19 pandemic and the worsening climate emergency, connectivity and technological innovation have quickly become central to sustainable development, and the digital economy has brought great opportunities in tackling the climate crisis and working towards net-zero.

Digital transformation has improved efficiency and productivity across all sectors, and helped to dramatically reduce carbon emissions in agriculture, transport, planning, building, waste management, and public services. However, our use of digital technology comes with its own energy cost, and as the world becomes increasingly reliant upon the internet and connected devices, it is important to acknowledge and manage the environmental impact.

The carbon footprint of ICT

It is estimated that there are currently around 4.66 billion active internet users globally, and as population and connectivity grows, this figure is increasing rapidly.

While it is easy to think of the internet and the digital world as an abstract and intangible space, the infrastructure that supports it is very much physical and comes with significant environmental and spatial demands. A huge amount of energy is required to power data centres and servers and to build and maintain transmission networks, and most of this energy currently comes from fossil fuels.

The manufacturing, shipping, and powering of digital devices also consumes a vast amount of energy, and the mining and extracting of the raw materials used to make them has a direct impact on land quality and biodiversity.

The use of digital communication channels and social media also has a significant carbon footprint. It is estimated that sending one email emits around 4g of CO2, and that in a typical year for a user of a business email account, around 135kg of CO2 is emitted as a result of incoming mail.

The average internet user is expected to spend around 2.5 hours per day on social media, which is thought to be the equivalent of driving around 0.9 miles in a car, and over the course of a year adds up to the equivalent of driving around 332 miles.

Internet browsing also accounts for a significant portion of digital carbon emissions. According to Website Carbon, loading the average webpage produces around 1.76g of CO2, meaning if a webpage were to get 100,000 views per month, this would emit more than 2000kg of CO2 in a year.

Perhaps unsurprisingly, video and music streaming are among the biggest contributors to the digital carbon footprint, due to the vast amount of power needed to run the devices we stream on, as well as the energy needed to power the servers and networks that hold and transmit the content.  Streaming currently accounts for around 63% of global internet traffic, and video streaming alone is thought to generate approximately 300 million tonnes of CO2 every year (accounting for around 1% of total global carbon emissions).

What can we do?

ClimateCare and MyClimate have both produced useful guidance as to how we can work towards reducing our digital carbon footprint. The suggestions include:

  • Changing email habits, for example deleting older emails regularly and unsubscribing from unwanted newsletters.
  • Limiting video streaming and downloading content where possible.
  • Switching to a green cloud provider.
  • Unplugging devices when not in use.
  • Making devices and equipment last for as long as possible, disposing of old devices correctly, and purchasing refurbished or recycled devices where possible.
  • Storing data locally where possible and limiting cloud usage.

While individual behavioural changes are a part of the equation and certainly have the potential to make a significant difference, it is important to consider the wider context and look at changes that can be made at business and government level.

The ESCP Business School has highlighted the increasing need for businesses to be aware of the digital aspect of their carbon footprint, suggesting that the implementation of green ICT strategies will be crucial in helping organisations to meet sustainability goals, while also lowering costs.

Organisations have the potential to make a significant difference, for example by investing in green data centres and servers powered by renewable energy, building greener websites, refurbishing and repairing IT equipment to prolong its lifespan, and encouraging sustainable digital behaviours among employees.

What does this mean for policy?

As digital transformation continues at speed, the need for clear and effective policies around ICT and environmental protection becomes increasingly apparent. A 2018 report by Policy Connect called on governments and policy makers to recognise the energy consumption of the digital economy, to ensure best practice for the energy management of ICT, and to maximise the potential of carbon-saving digital technologies such as artificial intelligence, Internet of Things, and analytics.

This call to action is echoed in a 2021 report published by the Tony Blair Institute for Global Change, which emphasises the need for policy leaders to act quickly to harness technological innovation to address the climate crisis, reduce the cost of green technology, and encourage its adoption on a global scale.

As technology progresses and lines between the digital and physical world become increasingly blurred, policy makers will have the challenge of anticipating change and creating flexible policies to deal with rapid developments and manage the impact.

Final thoughts

Overall, there are many reasons to be optimistic about the potential for digital technologies to address climate change and mitigate the impact of the climate crisis. However looking to the digital future, with an increasing number of people and devices online and increased demands on infrastructure, it is important for the environmental impact of technology to be acknowledged, and the effects mitigated.


Further reading: more from The Knowledge Exchange blog on digital transformation and decarbonising:

Taking the long view: futures thinking and why it matters

Local government and artificial intelligence: the benefits and the challenges

Transport’s journey to sustainability

Virtual reality: a game changer for mental health treatment?

Photo by fauxels on Pexels.com

Demand for mental health treatment in the UK far outstrips supply. And the outbreak of COVID-19 has forced many primary care services to think creatively not only about demand and supply, which has increased further during the pandemic, but also about delivery. GPs and community mental health teams in particular are thinking about more innovative ways to deliver remote support to people with mental health conditions, including the use of Telehealth and virtual reality (VR) platforms.

People are probably most familiar with VR in a digital gaming context, with devices like Oculus headsets offering immersive gaming experiences where players can place themselves “in the game”, but it has been suggested that integrating VR, alongside other telehealth options like apps and videoconferencing into mental health consultation and treatment could make counselling and alternative treatment options more accessible to those living and working remotely. Early research suggests that while discussions about investigating the benefits of this type of delivery of care have been accelerated by the coronavirus pandemic, researchers and practitioners were already beginning to explore how VR and Telehealth could be a tool that could be utilised more regularly in the treatment and engagement of people with mental health conditions, not just during periods where face to face contact is a challenge.

Blended treatments to help improve outcomes

Telehealth encompasses a number of different approaches and techniques, including using platforms like skype for mobile conferencing, or mobile apps to help people manage conditions and to help deliver some treatment options. It has previously been used in other areas of medicine, for example to help those with chronic conditions self-manage, with various levels of success and uptake.

One foundation embracing remote mental health support, even before the arrival of coronavirus, is Greater Manchester mental health foundation trust who use a mobile app called ClinTouch, to support people recovering from psychosis, schizophrenia and bipolar disorder. Although patients will typically see a care co-ordinator monthly, symptoms of a relapse can appear within days; with the app, users are asked how they feel a few times a day, and an alert is generated if a relapse looks likely.  Some NHS organisations have also adopted telepsychiatry – videoconferencing therapy sessions. 

Using VR for remote therapy almost takes telehealth a step further, and involves using a complete virtual environment, with the potential for this to be integrated into treatment plans, so clinicians can, for example, create a setting which looks like the inside of their office, or use virtual environments to model external scenarios that may cause anxiety to help patients practice coping techniques like breathing exercises.

One of the potential extended uses for VR and telehealth in a clinical mental health treatment setting which has emerged is its application for rural populations, or for people who are isolating because of exposure to coronavirus. However, this has raised some additional questions about the potential barriers to uptake exacerbated by digital illiteracy and poor access to digital devices, as well as the problem of poor or slow internet connections, something which will need to be considered by health boards if they decide to offer these treatment options.

Photo by cottonbro on Pexels.com

More research is needed, and is being done

While recent research has shown face-to-face therapy remains the optimal treatment method in mental health care, VR-based therapy has been found to be more effective than Skype-based or phone only counselling. The research also suggests VR-based Telehealth sessions could improve engagement, compared to phone only sessions and greatly reduce dropout rates for clients which in turn can support positive clinical outcomes. It appears the general consensus is that self-service, VR and automated technology, in the form of apps and notifications could support and augment healthcare professionals and help support the delivery of more traditional approaches.

The virtual reality lab at the NIHR-Wellcome Trust-King’s Clinical Research facility aims to improve the understanding of the mechanisms that play a role in the onset and maintenance of mental health problems. They use virtual reality environments to assess and develop treatments to improve the well-being of people with mental health problems.

Research is also being done on the specific reaction to young people of engaging with digitally driven treatment options. There are some suggestions that the delivery of digital interventions to support young people with mental health problems may help them to engage more, in part because they are more familiar with digital platforms and may feel more comfortable using them day-to-day, however there is also a suggestion that young people also prefer the feeling of “distance” and “impersonality” that a digital platform provides which can lead to some feeling more able to express how they are really feeling, compared to a face to face meeting with a clinician which can sometimes be a stressful and intimidating experience.

Where next?

So far in clinical psychology and psychiatry, the primary focus of VR has been its role in treating anxiety and stress-related disordersspecific phobiaspanic disorder, and post-traumatic stress disorder. However the disruption to face to face mental health treatments caused by the coronavirus pandemic has led to clinicians thinking even more creatively about the applications of VR and telehealth options to help support the treatment of people with a wider range of mental health conditions.

While it is clear that virtual treatments should not replace the face to face consultation in mental health treatment entirely, research suggests there is a growing role for VR and Telehealth options in augmenting face to face treatment options and that they could be offered as an option for those who are unable to attend face to face sessions. Telehealth and remote treatments are something which will continue to be explored beyond the coronavirus pandemic and could soon be integrated into practice as part of the standard delivery of mental health care and treatment.


Follow us on Twitter to find out which topic are interesting our research team

If you enjoyed this article, you may be interested in reading:

‘Digital prescribing’ – could tech provide the solution to loneliness in older people?

Notruf und Hilfe für Rentner und Kranke

The number of over-50s experiencing loneliness could reach two million by 2026. This compares to around 1.4 million in 2016/7 – a 49% increase in 10 years.

It has also been estimated that around 1.5 million people aged 50 and over are ‘chronically lonely.’

With an ageing population and increasing life expectancy, it would seem likely that loneliness among older people is set to continue; unless something significant is done. According to Age UK, tackling loneliness requires more than social activities. A new report from Vodafone suggests technology could be the answer.

Impact

The impact of loneliness in older people can be immense, not only for the older people themselves but for those around them. It can also put strain on the NHS, employers and organisations providing support to people who are lonely; and have a negative impact on growth and living standards.

Research has suggested that those experiencing social isolation and loneliness are at increased risk of developing health conditions such as dementia and depression, as well as increased risk of mortality. The damaging health effect of loneliness has been shown to be comparable to smoking 15 cigarettes a day. Older people who are lonely are therefore more likely to use health services than those who are never lonely.

The economic impact is also significant. It has been estimated that increases in service usage create a cost to the public sector of an average £12,000 per person over the medium term (15 years). Vodafone’s report suggests that loneliness has a £1 billion a year impact on public services. It has also been found to cost employers £2.5 billion per year.

How tech can ease the burden

According to Vodafone, “new technologies are a key part of the solution” alongside more traditional public and community services. Two key routes through which technology can be used to reduce loneliness are highlighted:

  • by supporting older people to remain independent in their home and community; and
  • maintaining and building networks and contacts.

From wearable devices and touchscreens to personal robots that act as the eyes, ears and voice of people unable to present physically, these are all highlighted as viable and positive uses of tech to ease the burden of loneliness. And there are already a number of examples of innovative use of technology that can benefit older people.

1024px-AV1

No Isolation AV1 robot. Image by Mats Hartvig Abrahamsen, via CC BY-SA 4.0

Good practice examples

One such example is Vodafone’s smart wearable wristband, the V-SOS Band, which supports independent living while also increasing the wearer’s safety. It can directly alert family members via their phone if the wearer needs help. It also uses fall detection technology so that families can be alerted automatically if the wearer falls either in the home or when they are out.

Kraydel is another example. Its smart TV-top hub links elderly people to their carers or family members, through their TV screens, helping people be more independent and remain in their own homes for longer as well as helping them be more socially connected. It provides for user-friendly video calling via the TV and can help people return home from hospital earlier. Via connection to the cloud, the device interprets the data it receives to build up a picture of the user’s daily activities, health and wellbeing. It issues medicine and diary reminders, and alerts caregivers if it sees something amiss, or identifies potential risk.

Although aimed at children, No Isolation’s AV1 – a smart robot designed to reduce the risks of children and young adults with long-term illness becoming socially isolated – demonstrates the positive impact innovative technology can have on social isolation and loneliness. The robot avatar, with its 360 degree camera, acts as the child’s eyes, ears and voice in the classroom or at other events, keeping children closely involved with school and in touch with their friends.

Of course, loneliness is particularly prevalent among people who don’t use smart technology such as smart phones and tablets, one of the reasons cited by Kraydel for using the TV – probably the most familiar and widely used screen globally. This issue also led No Isolation to develop KOMP, a communication device for seniors that requires no prior digital skills. It enables users to receive photos, messages and video calls from their children and grandchildren, operated by one single button.

Another new project recently launched in Sweden – considered one of the world’s loneliest countries – uses a unique conversational artificial intelligence which enables older people to capture life stories for future generations while providing companionship. Memory Lane works with Google Voice Assistant and is able to hold meaningful conversations in as human a way as possible. A pilot test showed that the software “instantly sparked intimate conversations” and led to stories that hadn’t been told before.

Final thoughts

With a significant number of older people lacking confidence in their ability to use technology for essential online activities, support for digital skills is obviously still important. In response to this issue, Vodafone has launched free masterclasses across the UK, as part of a programme called TechConnect.

Many of the above innovative examples bypass the traditional barriers to realising the potential of technology in reducing loneliness as most:

  • don’t rely on older people engaging directly with the technology; and
  • are based on mobile technology that can be constantly connected, whether inside or outside the home.

However, there is still the issue of awareness of such technologies and their accessibility to older people. The Vodafone report suggests that access could be improved through social and digital prescribing and revitalising support for independent living, and calls for a challenge fund to support innovation. It is suggested that these innovative ideas are just the start and that combined action is needed from across all levels of government, business and community groups, amongst others.

Perhaps if such action is taken to address existing barriers, we will see a reverse in the loneliness trend over the next 10 years.


Follow us on Twitter to see what developments in public and social policy are interesting our research team.

The ‘Netflix of transportation’ – could MaaS be the future of urban mobility?

digital city_unsplash

Congestion, air pollution, inadequate public transport services – these are just some of the issues cities around the world are having to try and mitigate.  Could Mobility as a Service (MaaS) be the solution?

A recent webinar presented on Intelligent Transport looked at the different approaches currently being proposed, discussing the various benefits they offer and the challenges they face.

What is MaaS?

Although MaaS is enabled by technology, it was made clear from the get go that it is fundamentally about the user perspective.

Keynote speaker, Jonathan Donavan, CPO of Masabi, highlighted one definition provided by University College London’s MaaS Lab:

“Mobility as a Service (MaaS) is a user-centric, intelligent mobility management and distribution system, in which an integrator brings together offerings of multiple mobility service providers, and provides end-users access to them through a digital interface, allowing them to seamlessly plan and pay for mobility.”

Essentially, MaaS aims to provide the convenience of a private vehicle without the need for ownership, making users’ lives easier.

From the user perspective, it has to make it easier to plan and pay for travel, match the right mode of transport for the journey, be cost-effective and provide complete journey coverage. From a city perspective, it has to move people away from private cars, keep the city moving, provide equitable service to riders and optimise transport resources.

Real world examples

In an attempt to address these needs, a number of pilots have emerged. These include: the Whim app in Finland, which has now expanded to projects in the UK and Europe; Transport for Greater Manchester; UbiGo in Gothenburg, which has expanded to Stockholm; and NaviGoGo, Scotland’s first MaaS web application, similar to UbiGo, which was piloted in Dundee – to name but a few.

Other examples of MaaS in practice, include: Uber, which is expanding its market by bringing different forms of transport onto the platform; Citymapper, a journey planning app bringing in different ways of paying for and commissioning your own travel; Transit App, a navigational app based in Montreal, Canada; and Kisio’s PlanBookTicket, a mobile ticketing solution.

Stephen Miller, the Communications Lead at Transit outlined the work they are doing. Transit provides navigational services getting people from A-B without their own car, shows nearby transport and other mode options, and can track buses and trains approaching in real time. It also includes bike share, car share, your own bike, walking and now scooters, showing how multiple modes can integrate. It is the number three navigation app in the US and Canada, after Google Maps and Waze.

With PlanBookTicket, Kisio has moved towards a one platform MaaS, as described by their Chief Product Officer, Laurent Leca. It covers the data platform, trip planner, booking and ticketing, and analytics. Providing a seamless user experience, it offers a full ticket range which can be purchased with or without an account and it enables flexible integration with the existing infrastructure, making it affordable for medium-sized cities.

These real world examples show that MaaS is about enabling a simple and combined experience. Such initiatives are a good example of how the public and private sector are working together by combining various transport options. Nevertheless, there are still issues that need to be addressed for MaaS to be a true success.

Subscription or account based MaaS

MaaS has been referred to as the ‘Netflix of transportation’. However, a digital platform is very different to providing physical services and there are a lot of different services available for providing transport. In consideration of what might be the best model for MaaS, two were discussed: subscription based and account based.

Subscription based benefits:

  • Commitment to package means usage of car may be reduced, therefore shifting behaviour
  • Potential to support initial pilots
  • Under-utilised subscriptions may have roll-over model to ensure passengers don’t miss out

However, various issues were also highlighted. For example, subscription based models could favour those who can afford to pre-pay for their transport; there are potential barriers in relation to which package is most suitable and the geography of services; and there are national constraints of supply and demand.

It was also noted that the subscription demographic is a very niche one that is already well served by a mix of mobility options, but it doesn’t cover everybody. It was therefore argued that there is a need to look at different options to make it more universal.

Unlike Netflix, there is finite capacity within the transportation system and a lot of transport systems are physically constrained by something.

It was therefore suggested that perhaps more of an ‘Amazon for transportation model’ is more appropriate, where users can pay as they go for the services they need when they need them. This paves the way for an account based model.

Account based benefits:

  • Puts the city at the centre of MaaS
  • Customer does not need to pre-select their package – lower barrier to entry, more flexibility for customer and city
  • Greater equity – pay for travel once consumed
  • Greater ability to link together transit, tolling, parking and other mobility solutions

It was suggested that this provides a much more holistic option.

Future of public transit

With the success of numerous pilots across the globe, and with 85% of transport professionals in the UK who responded to the Landor Links 2018 annual survey of Mobility as a Service perceiving MaaS as an opportunity and something that would improve matters, both socially and environmentally, MaaS may well be the future of urban mobility.

Perhaps one concern, as highlighted by the author of the survey, Beate Kubitz, is resistance among public transport operators, the very people that are expected to provide the services. They only made up 4% of responses to the survey. The reason cited was because they are concerned about the costs and don’t see the business case. The automotive industry on the other hand is moving towards cooperation and collaboration with MaaS. Clearly more work is needed to increase cooperation and collaboration among the public sector.

Nevertheless, as highlighted throughout the webinar, the fundamentals are there for MaaS to be a success.


If you enjoyed reading this, you may also be interested in our other posts on the potential of smart cities and lessons from public transport in Nordic countries.

Follow us on Twitter to discover which topics are interesting our research team.


 

Ten years on from Byron – are children any safer online?

“The rapid pace at which new media are evolving has left adults and children stranded either side of a generational digital divide.” (Professor Tanya Byron, 2008)

On examining the risks children face from the internet and video games, the Byron Review made 38 recommendations for the government, industry and families to work together to support children’s safety online and to reduce access to adult video games.

Ten years on, are children any safer online?

The National Society for the Prevention of Cruelty to Children (NSPCC) argues “there is still a great deal of work to be done”.

‘Failing to do enough’

The recommendations of the Byron Review were recently revisited by the NSPCC in its new report which reviewed the progress made in implementing them. Of the 38 recommendations, the report found that:

  • 16 were implemented (only 13 fully);
  • 11 were not implemented;
  • seven were partially implemented; and
  • for four recommendations, the landscape has changed too much to accurately judge.

Despite the changes in the political landscape and in technological developments, however, the NCPCC notes that the vast majority of the recommendations made in 2008 are still relevant and “urgently need to be addressed.”

Professor Byron herself stated in the foreword of the report that “much has changed over the last decade, but one thing has not: Government is failing to do enough to protect children online.”

Byron noted that, excluding the areas where the recommendations are no longer applicable, still 53% of her remaining recommendations “have either been ignored by Government or have only been partially followed through.”

In terms of the implications, social networks are left to make their own rules with no government regulation, online safety is not yet a compulsory part of the school curriculum and responsibility for child safety online falls heavily on parents who may lack understanding of latest trends, or even children who may not be equipped to make wise decisions – all findings similarly highlighted ten years ago. So what has changed?

Progress

The recommendations that were fully implemented include: tighter regulation of new forms of online advertising to children; a more consistent approach to age rating online games; and assessment of e-safety standards in schools as part of Ofsted inspections.

The UK Council for Child Internet Safety was also established as a result of the recommendations – the primary strategy objective. It has since produced various guidance documents for schools, parents and industry.

More recently, as part of the government’s Digital Charter, its forthcoming Internet Safety Strategy will introduce a social media code of practice and transparency reporting. Children are also to be given extra protection online under new data protection laws. Byron describes this as an important step but raises concern that the rules will not be directly enforceable. Moreover, the social media code is expected to be voluntary and does not include anti-grooming measures.

While a voluntary code of practice for websites was a key recommendation of the Byron Review in 2008, Byron has recently argued that “it is much too late for a voluntary code for social networks.”

Just before the NSPCC’s report, it was revealed that there had been more than 1300 grooming offences in the first six months since the Sexual Communication with a Child offence came into force, with almost two thirds of cases involving the use of Facebook, Snapchat or Instagram.

Benefits

Of course, technology has numerous benefits for children and young people. As Byron’s review highlighted, the internet and video games offer a range of opportunities for fun, communication, skill development, creativity and learning.

Digital technology can also be beneficial to children and young people who are disadvantaged. As UNICEF’s recent report – The State of the World’s Children 2017: Children in a digital world – argues:

“If leveraged in the right way and universally accessible, digital technology can be a game changer for children being left behind… connecting them to a world of opportunity and providing them with the skills they need to succeed in a digital world.”

Byron also highlighted the value technologies can have for children and young people living with disabilities that make living in the ‘offline’ world challenging.

As Byron suggested in 2008, what is needed is a balance between preserving the rights of children and young people to reap the enjoyment of the digital world and enhance their learning and development, and ensuring they (and indeed adults) are sufficiently informed to maintain safety.

Way forward

To ensure children have the same rights and security online as they have offline, the NSPCC is calling for:

  • a set of minimum standards and a statutory code of practice for online providers, underpinned by robust regulation;
  • greater transparency on data and information-sharing amongst industry; and
  • clear and transparent processes for reporting, moderating and removing content from sites, verifying children’s ages and offering support to users when needed.

To be effective, the NSPCC specify that these measures would need to be consistently applied to all sites, apps and games where children interact online.

Perhaps the government’s Internet Safety Strategy will introduce more stringent measures as highlighted by both Byron and the NSPCC which will go some way to making children safer in the digital world.

In the words of Byron, “The online world moves too fast for Government to drag its feet for another decade.”


If you enjoyed reading this, you may be interested in our previous posts on the impact of smart phones on young people’s mental health and what technology means for children’s development.

Follow us on Twitter to see what is interesting our research team.

Why the digital divide matters for children’s future prospects

By Steven McGinty

One of the biggest myths of modern times is that all children and young people are ‘digital natives’. That is, they have developed an understanding of digital technologies as they’ve grown up, rather than as adults. But this view has been heavily contested, with research highlighting that young people are not a “homogeneous generation of digital children”.

In the media, the issue is rarely given attention. Instead, news reports focus on the use of futuristic technologies in the classroom, such as East Renfrewshire Council’s recent announcement of their investment of £250,000 in virtual reality equipment. The less spoken truth is that many children and young people are leaving school without basic digital skills.

In 2017, the Carnegie Trust UK published a report challenging the assumption that all young people are digitally literate. They highlighted that as many as 300,000 young people in the UK still lack basic digital skills, and that although more are becoming digitally engaged, the division is deepening for those that remain excluded.

In particular, the report highlighted that vulnerable young people are most at risk, such as those who are unemployed, experiencing homelessness, living in care, in secure accommodation, excluded from mainstream education, or seeking asylum.

Research by the UK Digital Skills Taskforce has also found that many young people lack digital skills. However, an arguably more worrying finding from their study was that 23% of parents did not believe digital skills were relevant to their children’s future career success. This suggests that digital literacy is as much associated with socio-cultural values as to whether you are Generation X or Generation Y.

Similarly, the CfBT Education Trust examined the digital divide in access to the internet for school students aged five to 15. It found that children from households of the lowest socio-economic class access the internet for just as long as those from other backgrounds, but they are significantly less likely to use the internet to carry out school work or homework. As a result, the report recommended that interventions should not focus on improving access but rather ensuring that students are using technology effectively.

Further research by the CfBT Education Trust found that only 3% of young people did not have access to the internet, and suggested that schemes which provide students with free equipment are in danger of wasting resources.

Many believe digital skills are essential for academic success. This includes the House of Lords Select Committee on Communications, who in 2017 recommended that digital skills should be taught alongside reading, writing and mathematics, rather than in specialist computer science classes.

Research, however, is unclear on the digital divide’s impact on educational performance (for example, research has shown that smartphone use has no impact on education attainment). But teachers are concerned about their pupils, and in a 2010 survey 55% of teachers felt that the digital divide was putting children at a serious disadvantage.

However, there are organisations offering hope to young people. For instance, Nominet Trust’s Digital Reach programme is working with leading youth organisations to increase digital skills amongst some of the UK’s most disadvantaged young people. Vicki Hearn, director at Nominet Trust, explains that:

Digitally disadvantaged young people are amongst the hardest-to-reach and we need new models to engage with them to disrupt the cycle of disadvantage and exclusion. Our evidenced approach gives us confidence that Digital Reach will have a tangible impact on the lives of those who have so far been left behind.”

Final thoughts

Whether someone has digital skills or not is often a mix of their socio-economic class, cultural values, and even personality traits. However, if everyone is to prosper in a digital society, it will be important that all children and young people are encouraged to develop these digital skills, so they can utilise the technologies of tomorrow.


The Knowledge Exchange provides information services to local authorities, public agencies, research consultancies and commercial organisations across the UK. Follow us on Twitter to see what developments in policy and practice are interesting our research team. 

Reimagining travel: how can data technologies create better journeys?

Light-streamed highways heading towards the city

By Steven McGinty

From steam trains to electric trains, bicycles to Segways, the transport sector is constantly innovating. Although much of the excitement revolves around high profile developments in self-driving vehicles and private space travel, there are many up-and-coming technologies that could make a great deal of difference to both transport professionals and the average traveller.

The driving force behind these innovations is data.  By gathering, analysing, processing and disseminating travel information, we can make better use of the transport infrastructure we have around us. Developing new technologies and business models that use transport data in innovative ways will be key to improving journeys and creating real benefits.

Managed Service Providers (MSPs)

Many companies – such as Masabi and Whim – currently offer ‘mobility-as-a-service’ apps that allow travellers to compare journeys on different modes of transport. Travel agents purchase tickets in bulk and monitor real time travel data from airports and other transport operators. And travellers can use ‘digital wallet’ services such as Google Wallet to store their tickets in their smartphones. However, these services can be complex to navigate, and don’t always offer travellers the option to update or change their tickets in real time. The MSP concept involves utilising the transport infrastructure that’s currently in place, but also providing travellers with the flexibility to change their planned journey if conditions change e.g. cancellation of a service.

There is also the potential for ‘insured travel’, where MSPs could guarantee that a traveller reaches their destination by a specific time. This, according to professional services firm KPMG, would be more complex, as it would require using big data analytics to estimate the risk of delay and pricing the journey accordingly. In Holland, travellers are already able to purchase insurance along with their railway ticket to Schiphol Airport. If a train is delayed – resulting in a traveller missing their flight – the rail operator will book them onto the next available flight.

Data and traffic management

The development of ‘connected cars’, which transmit real time location data, and greater coordination between smartphone and satnav providers, will mean that transport professionals will increasingly have access to a wide variety of travel information. As a result, a more ‘holistic approach’ can be taken to traffic management. For instance, public sector road managers could group drivers by certain routes, in order to avoid or worsen traffic congestion problems.

Cloud Amber is one of the most innovative companies working in this area. For example, their Icarus passenger information and fleet management solutions enable professionals to view real time locations of all vehicles within their fleet, integrate traffic congestion into predicting vehicle arrival times, and create reports replaying vehicle journeys.

Flexible resourcing at airport security

Gatwick Airport has been involved in trials which monitor data and gather intelligence on the traffic conditions which may affect passenger arrivals. KPMG have suggested that combining data on current travel conditions with historic data could lead to airports becoming better at predicting the demand at the arrival gates. Having this knowledge would support airports in providing appropriate staffing levels at arrival gates, which means fewer queues, and a better experience for travellers.

Public / private collaboration

Sir Nic Cary, head of digital transformation at the Department for Transport (DfT), has highlighted the need for the public sector to embrace new ways of working or ‘risk being led by Californian-based software companies.’

In his keynote speech at a recent infrastructure conference, he explained that the public sector needs to get more involved in digital transformation and to have a greater focus on user needs and working collaboratively.

As a good example of this, Cornwall Council recently engaged Idox’s digital agency Reading Room to look at how digital services could encourage existing car drivers to use public transport in a sustainable way. There was a particular interest in engaging with 18-25 year olds.

Cornwall is a county where over 78% of all journeys are taken by car – with only 1% of journeys taken by bus and 3% by train. Following Government Digital Services (GDS) guidelines, Reading Room embarked on a series of activities to understand how public transport is perceived by Cornish citizens.

The user research explored barriers discouraging them from using public transport; online/digital tools they may use already to plan journeys; and their experience of public transport. Reading Room also reviewed and made recommendations to the council around the brand proposition for public transport. The user insights are now being taken forward by the council.

Security implications

There is, however, a risk in integrating data technologies into transport systems. For instance, smart ticketing, traffic lights, signage, and automated bus stops, are just some of the technologies which present potential opportunities for malicious hackers, or those looking to commit acts of terrorism.

Last year, San Francisco transport systems suffered a cyber-attack, where hackers demanded the city’s transportation agency pay 100 Bitcoin (about $70,000). The incident had no impact on the transport system, but over 2,000 machines were hacked. As a precaution, the agency shut down the city’s ticketing machines, which led to customers being able to travel for free.

Final thoughts

Improving how people get from A to B is one of the key challenges for cities. If data technologies can play even a small role in creating better experiences for travellers – by providing more reliable and flexible journeys – then the transport sector and the public sector should look to invest and create partnerships which encourage innovation.


Follow us on Twitter to see what developments in public and social policy are interesting our research team. If you found this article interesting, you may also like to read our other smart city articles. 

Smart-eco cities: how technology is addressing sustainability challenges in the UK

Looking down on densely packed buildings of New York

By Steven McGinty

As cities realise the need to improve sustainability, many are turning to innovative technologies to address challenges such as traffic congestion and air pollution. Here, the ‘smart agenda’, with its focus on technology and urban infrastructure, overlaps with the ‘sustainability agenda’ – usually associated with energy, waste management, and transport.

In 2015, an international research project – coordinated by the University of Exeter and involving teams from the UK, China, the Netherlands, France, and Germany – was launched to investigative how smart-eco initiatives can be used to promote the growth of the green economy. As part of this work, the report ‘Smart-eco cities in the UK: trends and city profiles 2016 was published.

Below we’ve highlighted some interesting case studies from this report.

Glasgow

Glasgow’s smart city approach has been described as ‘opportunistic’ (as opposed to strategy-led) by the report’s authors. New initiatives are often linked to creative organisations/individuals and competition funding, such as Future City Glasgow, which was awarded £24 million by the Technology Strategy Board (now Innovate UK).

Nonetheless, this has helped Glasgow become a smart city leader, not just in the UK, but globally.

Almost half of the £24 million Innovate UK funding was spent on the Operations Centre, located in Glasgow’s east end.  The new state-of-the-art facility integrates traffic and public safety management systems, and brings together public space CCTV, security for the city council’s museums and art galleries, traffic management and police intelligence. As well as helping the police and emergency services, the centre can prioritise buses through traffic (when there are delays) and has recently supported the Clean Glasgow initiative, a project to tackle local environmental issues, such as littering.

Intelligent street lighting was also a major part of Future City Glasgow. Three sections of the city have been fitted with new lighting: a walkway along the River Clyde; a partly pedestrianised section of Gordon Street; and Merchant City, a popular retail and leisure district. The new lighting includes built-in sensors which provide real-time data on sound levels, air quality, and pedestrian footfall. ‘Dynamic’ lights, which use motion sensors to vary lighting – increasing levels when pedestrians walk by – have also been introduced.

London

London’s smart city programme is linked to the challenges it faces as a leading global city. Its need for continuous growth and remaining competitive has to be balanced with providing infrastructure, services, and effective governance.

The Greater London Authority (GLA) is behind both the strategy, through the Smart London Board, and the practical delivery of various activities. Much of their work focuses on encouraging collaboration between business, the technology sector, and the residents of London. For example, the London Datastore, which includes over 650 governmental (and some non-governmental) data sets, plays an important role in ensuring the city’s data is freely available to all. Visitors can view a wide variety of statistics and data graphics, on areas such as recycling rates, numbers of bicycles hired, and carbon dioxide emission levels by sector.

In 2014, the Smart London District Network was established to explore how technology could be used in four regeneration projects: Croydon; Elephant & Castle; Imperial West; and the London Olympic Park. To support this, the Institute for Sustainability was commissioned to run a competition asking technology innovators to pitch innovative ideas for these projects. Winners of this competition included the company Stickyworld, who created an online platform which supports stakeholder engagement through a virtual environment, and Placemeter, who developed an intelligent online platform which analyses the data taken from video feeds and provides predictive insights.

Manchester

Recently, the City of Manchester Council consolidated their smart city initiatives into the Smarter City Programme. The Smart-eco cities report explains that the programme draws on the city’s 2012 submission to the ‘Future Cities Demonstrator’ competition, focusing on the development of Manchester’s Oxford Road ‘Corridor’ around five main themes:

  • enhanced low carbon mobility
  • clean energy generation and distribution
  • more efficient buildings
  • integrated logistics and resource management
  • community and citizen engagement

Manchester’s approach to becoming a smarter city involves a wide range of partners. For instance, Triangulum is a €25m European Commission project involving Manchester and two other cities (Eindhoven and Stavanger) to transform urban areas into ‘smart quarters’.

In Manchester, the council-led project will integrate mobility, energy, and informations and communications technology (ICT) systems into the infrastructure along the Corridor. It will introduce a range of technologies into assets such as the University of Manchester Electrical Grid, with the aim of showing their potential for supplying, storing and using energy more effectively in urban environments. Data visualisation techniques, based on the use of real-time data, will also be developed.

In 2016, Manchester launched CityVerve, a £10 million collaborative project to demonstrate internet of things technologies. The project will involve several smart city initiatives, including:

  • talkative bus stops, which use digital signage and sensors, to provide information to passengers and provide data to bus operators on the numbers waiting for buses
  • air quality sensors in the street furniture
  • ‘Community Wellness’ sensors in parks, along school and commuter routes, to encourage exercise
  • a ‘biometric sensor network’, to help people manage their chronic respiratory conditions

Final thoughts

There is great excitement about the potential for smart city technologies. However, as is highlighted by the smart-eco cities report, many are limited in scale, short term, and based on competition funding. If we want to create sustainable cities, which meets challenges of the future, greater investment will be needed from both public and private sector.


Follow us on Twitter to see what developments in public and social policy are interesting our research team. If you found this article interesting, you may also like to read our other smart cities articles. 

Future City Glasgow: successes, challenges and legacy

By Steven McGinty

In 2013, Glasgow City Council won £24 million worth of funding from Innovate UK (formerly the Technology Strategy Board) that would see the city become a ‘living lab’ for smart city projects.

Although Glasgow has been more synonymous with low life expectancies (the so called ‘Glasgow Effect’) and urban deprivation, the funding was intended to transform Glasgow into a world leading smart city, with the technologies piloted by Glasgow eventually being used in other cities.

The projects proposed by Glasgow City Council were designed to explore innovative ways to use technology and data to make the city ‘safer, smarter and more sustainable’.

However, three years on, with the majority of the work complete, has the programme been a success?

Managing a future city

From the beginning, Future City Glasgow set out an ambitious programme for change. However, it wasn’t just the experimental nature of the technologies or implementing them in such a short space of time which caused challenges. The programme also had an important role to play in the security of the 2014 Commonwealth Games – a major international event for the city.

Just under half of the programme’s funding was spent on a new state-of-the-art Operations Centre,  integrating traffic and public safety management systems, and bringing together public space CCTV, security for the city council’s museums and art galleries, traffic management and police intelligence.

Although this has required significant investment, the centre has enabled Glasgow to take a ‘proactive’ approach to traffic management and public safety. Video analytics tools, for example, provide operation centre operators with better information to help respond to emerging events. And traffic operators have control over the city’s signalling, allowing them to prioritise late-running public transport. CCTV cameras have also been upgraded to full HD, providing better images for operators and an important source of evidence for Police Scotland.

Demonstrator projects

A major part of Future City Glasgow’s work has been introducing a number of demonstrator projects. According to Gary Walker, programme director at Future City Glasgow, these focus on four main themes: energy; active travel (encouraging people to walk and cycle); public safety; and transport. Some of the most notable projects, include:

  • Intelligent street lighting – the Riverside Walkway has lighting which switches on when people walk by, and Gordon Street has lighting which provides real time data on noise levels, footfall, and air pollution.
  • Sensor technology in retrofitting – low cost sensors (the BuildAx and the Eltek GC-05) have been deployed in buildings throughout Glasgow to evaluate the impact of insulation projects.
  • The Glasgow Cycling App – an easy to use platform has been created to encourage cyclists to share their experiences of cycling and to generate data that could help citizens plan journeys or highlight areas the council should target for improvement.

The challenge of data

Much of Future City Glasgow has been underpinned by data sharing – including traffic data gathered by the Operations Centre and citizen-generated data from the Glasgow Cycling App.

However, ‘freeing’ this data proved challenging, as sharing data went against the traditional working culture of local government. As Gary Walker explained to the Guardian newspaper:

“Change can be challenging – especially when you are driving something that appears to contradict everything you’ve had drummed into you for years. Initially, organisations were nervous when we asked them to release their data because people know they must protect it. But once they realised that we were not asking for sensitive or personal data they began to relax a little and appreciate the value in creating a data hub.”

After some awareness raising and reassurance, the Glasgow Data Launchpad, a publicly available repository for the city’s data, now has over 400 datasets from 60 organisations, including Glasgow City Council, Glasgow Life (which delivers cultural, sporting and learning activities on behalf of Glasgow City Council), and the Department for Work and Pensions (DWP).

Looking to the future

As Gary Walker noted at a recent Smart Cities event, Future City Glasgow has received a lot of international interest. The programme has also won a number of awards, including:

  • Winner – Geospatial World Excellence Awards 2015
  • Winner – NextGen Digital Challenge (Digital Innovation) 2015
  • Winner – Holyrood Connect ICT (Innovation) 2015

However, it’s important that the city doesn’t become complacent and continues to progress with smart city initiatives. Alan Robertson, in an article for Holyrood magazine, suggests that financial pressures facing local councils may put initiatives in jeopardy. For instance, he highlights that Glasgow City Council leader Frank McAveety has warned that the city faces “impossible budget cuts”.

There are, however, some positive signs that work will continue. Last year, the Scottish Government introduced Smart Cities Scotland, a new programme which aims to make Scotland’s cities more efficient and greener, and more attractive to potential investors. The programme received £10 million in European funding and will involve a collaboration between Scotland’s seven cities and the Scottish Government.

Final thoughts

Future City Glasgow has had many successes since it was launched three years ago. Although Smart Cities Scotland promises less funding, Future Cities Glasgow has provided the smart city infrastructure capable of supporting new projects.

In terms of driving growth, it will also be interesting to see how Glasgow City Council responds to new forces within future cities, including disruptive business models and technologies, such as controversial tech companies Uber and Airbnb.


Follow us on Twitter to see what developments in public and social policy are interesting our research team. If you found this article interesting, you may also like to read our other smart cities articles.